March 30, 2009
[f2c] Telehealth Project
Check this project: DocBox sits on top of a tv and provides 2-way connectivity so seniors can exercise together under the eye of a trained person
March 30, 2009
Check this project: DocBox sits on top of a tv and provides 2-way connectivity so seniors can exercise together under the eye of a trained person
Tim Karr, campaign director of Free Press, moderates a small panel: Nathaniel James ( Media and Democracy Coalition) and Ellen Miller (Sunlight Foundation).
Tim: We’re in a period of turmoil, torn between “two distinct value systems”: Mass media and social media. Now is the crucial time for making the right policies. We’re seeing a perfect alignment of three movements: media reform, free culture, and open government. The principles of the unity of these three movements: Openness (neutral, nondiscriminatory net), transparency, innovation (through copyright reform), privacy, access.
Ellen: As Andrew Rasiej says, technology is not a slice of the pie, it’s the entire pan. (Ellen talks about the origins and current projects of the magnificent Sunlight Foundation.)
Nathaniel mentions that he’s very involved in One Web Day. But his talk is about fighting for the freedom to connect. He says the process of providing access needs to include a diverse swath of the country. The Internet policy process ought to be as participatory as Internet culture itself. “Are we building programs that allow empowerment and peer to peer education?”
Q: Politically, what’s it look like with the new administration and Congress?
Tim: We’re more hopeful. “The more the public gets involved in the sausage-making, the more visionary and courageous our politicians become”
Nathaniel: The Dems and Reps are equally opportunity offenders in this area.
Ellen: When it comes to the new admin, “it’s a delight to be pushing on an open door.”
Q: [googin] We’re seeing an increase in bottom up business, not just in media.
At Freedom to Connect, the opening panel, moderated by Joanne Hovis, is on municipal wifi. [Note: Liveblogging. Missing stuff. Typing too fast. Not spellpchecking. No rereading. This is a terribly incomplete and occasionally wrong set of notes.]
Tim Nulty is the former head of Burlington Telecom, and is now the head of a consortium bringing fiber to rural Vermont. He says there are about 45 municipal wifi companies in the US. We pretty much know how to do that. It’s different in rural areas, where the average density is 13 residences per linear mile. About 60% have no broadband. Why should it be harder to replace copper wire with glass the second time around? Why is there this myth that it’s impossible? Because there are incumbents who have a financial interest in saying that it’s impossible because they don’t want to do it [because the margins are lower than they want, which would drive down their overall margins, even while increasing their revenue].
Dirk Van der Woude, program manager for broadband in Amsterdam. They provide boradband as a public service such as garbage collection.
Lev Gonick, founder of One Community, has a million institutional users, via a community network, a 501C3. It has about 4,000 route miles. The governance model is mayor-proof because the infrastructure owns the governance. The goal was not to build-up fiber optics but to enable and transform their communty.
Bill Schrier works on getting Seattle fibered. He says that they’re spending $4B on highway infrastructure, which is 8x what it would cost to bring fiber everywhere.
First Joanne question: Fiber vs. Wireless [which is the topic burning up the backchannel]. Dirk says he pays for fiber at home. Wifi works but is slow, he says. For wifi, you need access points with backhaul that is likely to be fiber.
Bill: What’s the killer app for a network? HDTV. Video teleconferencing.
Tim: Fiber is cheaper and more economic if you intend to be universal. Bringing fiber to his neck of the woods (1,000 sq miles) is $69M. Doing this through wireless, with 2.3 or 2.5gH Wimax, to get close to universality, would be $35M. It costs half as much but brings 1/4 the revenue. The capacity is 1% of what you get with fiber. The right thing economically to do is to put the Wimax on top of the fiber network, at which point it costs $10M, which makes it a great business.
Dirk: In Amsterdam, dwellings are stacked. Getting the fiber to move vertically is a problem.
Mark Cooper: Which comes first, fixed or mobile computing? For connecting the underserved, the killer app isn’t HDTV. It’s connectivity. We want wireless: 1. It gets you further. 2. Mobile computing is a twofer: Mobile computing and basic connectivity that meets the need for connectivity. 3. Mobile computing is future-proof. For this project [stimulus package?] wireless is the right thing to do. 4. Public accountability.
Tim: Rural fiber does not need public money. It can pay its own way. Rural wireless does not pay its own way.
Lev: This is a family dispute. We have a once-in-a-generation opportunity. Let’s move ahead, be pragmatic, etc…
Bill: Wireless and fiber are synergistic, (David I. asks for a show of hands; everyone agrees.)
Q: Fiber is the foundation that supports wireless. Now: Go mesh!
Tim: Mesh is great for thin uses. But for carrying lots of data, it breaks down.
Bob Frankston: We need to change the dynamic. We’re stuck in railroads where you pay for each trip. We need to get to the point where assume connectivity at any speed. The question is the funding model.
Dirk: Cooperate with anyone who wants to cooperate with you, so long as you get the network you want…
Bice Wilson: “Designing the hidden public way,” i.e., the infrastructure of connectivity. There’s a vast network of services that needs connectivity to the entire community.
Lev: That’s what One Community is about.
Bill: In Seattle, that’s where we’re directing our efforts.
Roxanne Googin: Current status…?
Tim: The really important investment is in universal fiber.
Joanne wraps up reminding us of the sense of the room that we want universal connectivity and we want it yesterday. [Gross paraphrase]
I’m at Freedom to Connect, David Isenberg‘s annual conference on building open, fast, dumb networks. If you go to the F2C site, there should be instructions about how to live stream the proceedings. The twitter hashtag is #f2c09. The room’s backchannel is here.
February 1, 2009
David Isenberg, exercising his freedom to disconnect, has posted photos from his trip to Antarctica here, here, and here.
Meanwhile, there’s still time to sign up for David’s Freedom to Connect conference, March 30-31, in Silver Spring MD (a subway ride from DC). It’s a terrific get-together and learning-fest for those who think that pervasive access to an open Internet is important and do-able. It attracts a whole bunch of the do-ers. I try not to miss it.
January 27, 2009
I overslept and thus came in at the end of the panel at DLD on women in the industry. The room was packed. A man in the audience (was it Ben Hammersley??) followed up on a panelist’s claim that an EU requirement that 30%of some government body (sorry to be vague; I couldn’t hear so well) made a real difference. The man asked for some examples of the difference this had made in policies.
In the course of her answer, the woman in her perfect English said that she didn’t think women were more peaceful than men. Germany has female fighter pilots, she said, and “Condoleeza Rice was a woman.” Even before she realized her mistake and corrected herself, the audience tittered.
Not a big deal. But I’m curious about why the crowd found this funny, or why it made the crowd anxious. Had the panelist made some other small mistake in English — “Rice are a woman,” “Rice a woman is” — no one would have laughed. It would have been rude to. It was the content of her mistake that caused the laugh, as if the very possibility of changing gender makes us nervous. Or possibly it was because we think power could turn a woman into a man. I don’t know.
Or maybe I’m just a little cranky from a late night, a fantastic dinner, and just a little more wine than I should have had.
January 26, 2009
Martin Varsavsky is interviewing René Obermann, CEO of Deutsche Telekom here at the DLD conference. [Live blogging, Missing stuff. Making mistakes.] [Disclosure: I am on the US board of advisers of Martin’s Fon company, and theoretically have some options in it.]
Obermann looks forward to gaining the spectrum required to let mobile phones achieve broadband speeds (= several Mb/sec, I believe he said). He compares European and US markets: The US is more focused on consumers. US users use 1000/mins a month; Europeans use a fraction of that.
Martin: Are consumers better off in the US or Europe?
A: They’re better off with T-Mobile.
Obermann says he expects DT to grow in the next year. Last year they restructured and took $4B in costs out of their structure.
Martin: How are currency fluctuations affecting you?
Obermann: Having the Euro is a great thing. Last year, the weak US dollar cost us money.
Martin: I thought pricing minute would disappear in the ’90s. But it hasn’t. Also, crossing borders still costs money. Will minutes and roaming disappear eventually?
Obermann: I thought mobile Internet would be here in 2002. Sometimes we overestimate the ability of the industry to adapt to customer changes. Second, minutes will disappear. But, roaming occurs in imbalanced markets: not everyone is on the same page. Competition will make roaming more user-friendly.
Martin: Mark Zuckerberg thinks about Facebook as an operating system or telecommunications platform, not a social network. Do you think of the customers of T-Mobile as being part of a social network?
Obermann: They think of themselves as members of multiple social networks. Last year 14-15 billion messages were transmitted over T-Mobile. Social networks will be more integrated with telecom platforms. E.g., you can now send messages from Facebook to T-Mobile users [I think]
Martin: Do you want to buy a social networking platform?
Obermann: No, we want to play with many of them.
Audience: Payment over mobiles is still hard. Will it get easier?
Obermann: Micropayments over mobile is technically possible, and can be supported by technical service processes.
Martin: Do you look to higher people with entrepreneurial experience?
Obermann: Yes, big time.
Martin: Are you retaining the key execs of the companies you acquire?
Obermann: Yes.
Audience: Can you imagine, say, YouTube paying you to transport their content to your users?
Obermann: We help our customers get access to whatever they want on whatever device they want it. We don’t want to be monopolists.
Martin: Is the future of video fiber optics or better mobile networks?
A: Both. In the next few years, you’ll see such an increased demand for bandwidth that mobile access will be relatively scarcer and scarcer. It will be hard to cover everything with mobile. The amount of available spectrum will not work. It has to be a hybrd approach.
Audience: When will we see the unlimited, all-you-can-eat program, if the demand is going to increase?
A: Even today, the markets are more more and more aggressive with bundles. In fixed line you see 25-year-old pricepoints. Hopefully billing will become easier…
Martin: It did happen in the fixed world.
Martin: Netbooks are exploding. This is the first time telecommunication operators are selling computers…
A: My mobile as 16GB. Netbooks were one of the hottest selling devices in the past few months. Also, dongles turn laptops into mobiles. The Internet mobilization will have a bigger impact on people’s lives and work than the Internet so far.
December 2, 2008
Chris Dede is giving a Berkman lunchtime talk on using the new immersive environments. [Note: I’m live-blogging, which means IO’m not checking for errors, and that I’m missing stuff, getting things wrong, paraphrasing, etc.]
Why immersion? “Immersion is the subjective impression that one is participating in a comprehensive, realistic experience.” Immersion can help learning by providing multiple perspectives, situated learning, and shifts in identity. Chris is interested in how we can make meaning out of complexity, using immersive interfaces in middle schools.
He sketches three types of immersive interfaces:
1. Augmented reality. You’re in the real world — you’re not an avatar — with a device that lets you overlay the real with the virtual. Entertainment and education can be anywhere. He shows a bit of his middle school math curriculum called “Alien Contact,” which uses mobile phones. Aliens have landed outside the school. The students explore the area (the real physical area), interviewing virtual characters and using mathematical and literacy skills. Students see different pieces of evidence based on their roles (FBI agent, linguist, computer expert, chemist), and have to collaborate to see the entire picture.
2. Alice-in-Wonderland, like SecondLife. Chris’ project has its own MUVE (multi-user virtual environment). This is partial immersion because you’re sitting in front of a monitor. He shows a clip about RiverCity. It’s a 3D simulation of a 1880 town battling infectious diseases. The students have to figure out what’s going on, learning the scientific method.
Situated learning — e.g., a medical internship — i s another example. You learn by doing and by watching people who know what they’re doing. Chris is using a virtuated environment to created a distributed-learning community.
3. Full immersion. Head-mounted displays. E.g., NewtonWorld, where you can see how balls interact, varying mass, velocity, etc. Similarly for MaxwellWorld.
He opens up the discussion.
Q: Would this work with university students? More sophisticated students?
A: A virtual ecosystem can be easy enough for a middle school student, but you can also imagine one complex enough for a university or graduate student.
Q: Complex environments are hard to create.
A: The good news is that the tools are being created by the entertainment industry. We then re-fit them our purposes. E.g., the authoring shell for the game Oblivion is very powerful. Within 5 years we’ll probably be able to build mixtures of emergent behaviors and scripted behaviors that are really compelling.
Q: Why did you make RiverCity historically situated. Doesn’t that make less obviously relevant to the kids.
A: We needed our kids to be experts. Even the least sophisticated kid today knows more about medicine than the most sophisticated person in the 1800s. [I love this idea.] Also, I wanted to show you could teach multiple things at the same time: science, history, English…
Q: [jz] Harvard Libraries have an outpost in SecondLife but not in Wikipedia. There seems to be something about participating in virtual places. Do you think of Wikipedia as an immersive environment? What would it mean to make it so? And would it improve it?
A: Wikipedia doesn’t work for sensory immersion, actional immersion (being able to fly, e.g.), but it might for symbolic immersion (what you get late at night if you’re reading a horror novel), depending on what you’re reading about or co-creating. A better example might be a Harry Potter fan fiction site. You can imagine putting the Wikipedia for HP inside a virtual HP world — your HP avatar could write an entry in the inner Wikipedia. And would it be better? Lectures are generally better in the real world. But it’d take a lot of discussion to answer your question fully….
Q: Some manuscripts can only be experience in a group via a virtual environment.
A: Yes. You could set up a virtual museum exhibit that brings together works, and that might let you explore the artist’s world. Or, for Van Gogh, what the world looked like a schizophrenic.
Q: How can you keep up with the commercial environments so that the educational ones don’t look old fashioned?
A: It depends on what factors matter. In terms of fidelity, many studies show that you need high fidelity in the parts where the experience requires it — e.g., teaching how to read X-rays — but you can have low fidelity for the parts not directly related to what you’re teaching. If it’s engaging, users don’t care about the low fidelity. None of the 15,000 students who have used RiverCity have complained that it’s too cartoon like, even though it’s not even remotely as photo realistic as the games they play.
Q: Metrics?
A: All of these projects measure gains carefully. They’re research projects. Typically the research shows that if it’s well designed, you get gains in learning…which is what research shows for just about educational technique.
Q: [me] First, I love the idea that in RiverCity, students are treated as experts. How much of this would you do in a day? How much of this is the film strip break in the day?
A: It varies developmentally. For young children, I’d do very little. You learn over and under by crawling, not by having your avatar do it. As they get older, maybe 15-20% of the day? It depends on the topic, the age of the students, etc…For my courses, I’d use the virtual environment at the beginning to let them see the scope of the landscape. In the middle, they’d do a formative experience inside the virtual environment: Here’s what I understand so far. At the end, you’d do a summative experience.
Q: [ethanz] Have people done side by side studies of these environments and other creative interventions, including teachers putting in an enormous of creativity into changing a lesson plan. Your examples tell us about engaged teachers more than about virtual environments, perhaps.
A: It’s a question very relevant to policy. One of the considerations: RiverCity’s cost for 30 kids is about the same as for 3,000 kids. But even the most skilled teacher could give students the sense of going back in time. Where the world is not doing much more than lecturing, you’re right to be skeptical. How are we testing this claim? We have control conditions for RiverCity and Alien Contact. The control conditions are paper-based games. We found a strong difference in engagement. In RC, we found a big difference in learning; in AC we’re breaking even in learing, but it’s a first gen project.
Q: I teach law. You are expected to immerse students into being just, fair and convincing. That’s entirely inter-human. To what extent could this virtual, artificial interface enable the inter-human relation, or perhaps hinder it.
A: Immersive interfaces aren’t equally powerful for all subjects. I don’t know the answer to your question, but one of the thigns we can do in RC is have two people can be in the same room and have different experiences. E.g., you could build a pre-Civil War environment. Two avatars walk down the street together. They see the same things, but one is a slave and one is a slave-holder. That leads to an interesting conversation.
Q: [charlie nesson] Can you establish a transfer of skills from games to real world skills?
A: I’m skeptical about claims of far transfer. The evidence there is weak. I’m quite more convinced about near transfer. So, saying that you’re good at World of Warcraft and thus you’d be good as a lawyer isn’t going to get you too far. It might mean that you can make fast decisions, but WoW aggression probably doesn’t correlate with aggression in the courtroom. The first is a near transfer, and the second is a far transfer.
Q: Has there been a lot of research on this?
A: Not that I’ve found. Closest you get to this is the military that has evidence that military skills transfer to civilian life, and many of those skills are gained by simulation.
September 28, 2008
Ethan Zuckerman is doing his usual raise-the-bar conference blogging, this time from Picnic in Amsterdam. See his roundup of the “Surprising Africa” day at Picnic. And that’s preceded by a post about an African architect, Francis Kéké, Ethan has long admired. Ethan is always an eye-opener.