October 19, 2002
Alvy Ray Smith on Digital Actors
[From PopTech] Alvy Ray Smith has won two Oscars for technical achievement and was the founder of Pixar. He gave a terrific presentation on a single idea: “The simulation of human actors will not happen at any known time in any known way.” Smith addressed the question in a far more interesting way than I’d expected. Yes, says Smith, there are technical issues that will be overcome via Moore’s Law. But, the more important issue is that acting is an art.
Using as his reference Antonio Demassio’s “The Feeling of What Happens: Body and Emotion in the Making of Consciousness”, Smith made the case that machines can’t have consciousness and thus can’t do what actors do. They therefore can’t generate graphical representations of convincing actors: There can’t be a “React to the De Niro character’s confession of adultery” subroutine that results in the good acting that Streep would do because that would require consciousness. Ray thinks that in his lifetime we will see a convincing feature film that’s entirely digital, but it will be done by digitally representing a live actor. (In fact, Pixar hires animators based on their acting ability.)
Killer soundbyte #1, on the assumption that we’ll build conscious machines: “It’s a leap of faith that many people here are willing to take, but I call it faith-based science.”
Killer soundbyte #2 on why Pixar has so far backed off of representing humans: “We have a word for almost human but not quite: It’s ‘monster.'”
Killer soundbyte #3: “Reality begins at 80 million polygons.” Per frame. Toy Story had 5-6M polygons per frame, and Toy Story 2 had double that. “Then you have to model reality and map it onto those polygons.” Woody had 100 controls in face. Al, the most complex guy in Toy Story 2, had a thousand. For an accurate human representations it might be hundreds of thousands.
This session alone (pairing Ray and Stookey) would make the conference worthwhile. The presentations and the Q&A session were thought-provoking, centered on issues that matter, funny and moving. (Kudos to John Sculley’s moderating.)